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	<title>brownbag creative</title>
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	<link>http://www.brownbagcreative.com</link>
	<description>The Art of John "Andy" Gotcher...</description>
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		<title>Welcome to Brown Bag Creative!</title>
		<link>http://www.brownbagcreative.com/welcome-to-creative-land</link>
		<comments>http://www.brownbagcreative.com/welcome-to-creative-land#comments</comments>
		<pubDate>Tue, 02 Feb 2010 06:26:58 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://brownbagcreative.com/wp/?p=654</guid>
		<description><![CDATA[This would be the spot where most &#8220;creative companies&#8221; put the typical boilerplate messaging. It&#8217;s normally about all the strategic things they can do for your brand. Most are the same in their approach&#8230;my approach is no different, I just have no gimmicks to sell! Brown Bag Creative uses an arsenal of design skills, experience [...]]]></description>
			<content:encoded><![CDATA[<p>This would be the spot where most &#8220;<strong>creative companies</strong>&#8221; put the typical boilerplate messaging. It&#8217;s normally about all the strategic things they can do for your brand. Most are the same in their approach&#8230;my approach is no different, I just have no gimmicks to sell!</p>
<p>Brown Bag Creative uses an arsenal of <strong>design</strong> skills, experience and friends that share the same passion. It&#8217;s more about working with a client and using the best path for the desired effect. It comes down to the talent of the people involved, no matter where you go. If it&#8217;s something I don&#8217;t specialize in, I know someone who does.</p>
<p>Drop me a line, I&#8217;m always happy to see what I can do for others.</p>
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		<title>We Rule Announced!!</title>
		<link>http://www.brownbagcreative.com/we-rule-announced</link>
		<comments>http://www.brownbagcreative.com/we-rule-announced#comments</comments>
		<pubDate>Tue, 02 Feb 2010 06:25:15 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[Digital]]></category>
		<category><![CDATA[Logos]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.brownbagcreative.com/?p=1134</guid>
		<description><![CDATA[ngmoco has a new social game, We Rule, in the works. We’re excited to share it with you. In We Rule, you will govern your very own kingdom. You will act as a city planner and landscaper—customizing your realm with buildings, banners, and botany. You’ll decide what crops to plant and ensure they are harvested [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><em></em></p>
<p style="text-align: left;">
<p><strong>ngmoco has a new social game, We Rule, in the works. We’re excited to share it with you.</strong></p>
<p>In We Rule, you will govern your very own kingdom. You will act as a city planner and landscaper—customizing your realm with buildings, banners, and botany. You’ll decide what crops to plant and ensure they are harvested on time. You will collect taxes from your citizens and manage a variety of shops and businesses &#8211; from bakeries and inns to lumber mills and ore mines.</p>
<p>We’re also pleased to announce we’re collaborating with App Store star <a href="http://newtoyinc.com/">Newtoy</a> to create this innovative, next-gen social game. Newtoy has a strong development pedigree on a host of platforms &#8211; before iPhone and iPod, the team helped create Age of Empires and Halo Wars.  More recently they’ve engineered smash mobile hits Words with Friends and Chess with Friends.</p>
<p>Soon you’ll have a chance to build a kingdom of your own. <a href="http://blog.ngmoco.com/post/365384443/ngmoco-has-a-new-social-game-we-rule-in-the">Look here for more!!!</a></p>
<p style="text-align: left;"><a title="touch arcade - we rule" href="http://toucharcade.com/2010/02/01/ngmocos-we-rule-an-upcoming-farmville-style-game/"></a></p>
]]></content:encoded>
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		<title>Words with Friends racing in Forza3!</title>
		<link>http://www.brownbagcreative.com/words-with-friends-forza3</link>
		<comments>http://www.brownbagcreative.com/words-with-friends-forza3#comments</comments>
		<pubDate>Tue, 12 Jan 2010 03:32:14 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.brownbagcreative.com/?p=1086</guid>
		<description><![CDATA[I love racing sims! So, I recreated the Words with Friends icon and logo for Forza 3. Using the controller and simple shapes it took about 8 hours to make all of the elements. It&#8217;s sort of bringing my work home and giving to fans that play Forza3 and Words with friends. So if you [...]]]></description>
			<content:encoded><![CDATA[<p>I love racing sims! So, I recreated the <a title="Words with Friends Link" href="http://itunes.apple.com/us/app/words-with-friends-free/id321916506?mt=8" target="_blank">Words with Friends</a> icon and logo for Forza 3. Using the controller and simple shapes it took about 8 hours to make all of the elements. It&#8217;s sort of bringing my work home and giving to fans that play Forza3 and Words with friends. So if you play Forza 3, check out my storefront @ gatchaman73!</p>
<p>If you don&#8217;t play! Go and get it!</p>
<p><strong>We have a </strong><a title="Words with Friends Free" href="http://itunes.apple.com/us/app/words-with-friends-free/id321916506?mt=8" target="_blank"><strong>FREE version</strong></a><strong> for the iPhone! Over 500,000 people already playing it and YOU SHOULD TOO!</strong></p>
<p><img class="alignnone size-full wp-image-1088" title="wwf1" src="http://www.brownbagcreative.com/wp/wp-content/uploads/2010/01/wwf1.jpg" alt="wwf1" width="455" height="256" /></p>
<p><img class="alignnone size-full wp-image-1089" title="wwf3" src="http://www.brownbagcreative.com/wp/wp-content/uploads/2010/01/wwf3.jpg" alt="wwf3" width="455" height="256" /></p>
<p><img class="alignnone size-full wp-image-1087" title="wwf-clio" src="http://www.brownbagcreative.com/wp/wp-content/uploads/2010/01/wwf-clio.jpg" alt="wwf-clio" width="455" height="256" /></p>
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		<item>
		<title>&#8220;Bombs Away&#8221;</title>
		<link>http://www.brownbagcreative.com/bombs-away</link>
		<comments>http://www.brownbagcreative.com/bombs-away#comments</comments>
		<pubDate>Sun, 26 Jul 2009 23:22:29 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[Portfolio]]></category>

		<guid isPermaLink="false">http://www.brownbagcreative.com/?p=1063</guid>
		<description><![CDATA[&#8220;Bombs Away &#8221; is no longer available, was only a 24hr sale, so it&#8217;s gone! For more limited run shirts goto:  www.riptapparel.com ABOUT THE SHIRT: My first shirt for sale&#8230; outside of the many shirts I&#8217;ve done for projects or clients. I wanted something fun! I&#8217;ve always loved WW2 airplanes, especially the nose art that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://riptapparel.com/"><img class="alignnone size-full wp-image-1064" title="bbc_bombs" src="http://www.brownbagcreative.com/wp/wp-content/uploads/2009/07/bbc_bombs.jpg" alt="bbc_bombs" width="440" height="240" /></a><br />
<strong> </strong></p>
<p><strong><span style="color: #CC6600;">&#8220;Bombs Away &#8221; is no longer available, was only a 24hr sale, so it&#8217;s gone! For more limited run shirts goto:  <a title="bombsway4sale" href="http://riptapparel.com" target="_self">www.riptapparel.com</a></span></strong></p>
<p><strong><span style="color: #CC6600;">ABOUT THE SHIRT:</span></strong><br />
My first shirt for sale&#8230; outside of the many shirts I&#8217;ve done for projects or clients. I wanted something fun!</p>
<p>I&#8217;ve always loved WW2 airplanes, especially the nose art that the crews would paint on them. In away is an influence in my graphic design from when I was little. Out of all of the planes, I have always seen the B17 as a thing of beauty. They made so many but only a handful are left in the world. I&#8217;ve seen 3 and one was flying over Dallas, TX.</p>
<p>I&#8217;ve also always loved popsicles and bomb pops in the hot Texas weather. The other day I wanted someone to just drop them out of the sky&#8230;</p>
<p>&#8220;Bombs Away&#8221; was born!</p>
]]></content:encoded>
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		<item>
		<title>Halo Wars GUI</title>
		<link>http://www.brownbagcreative.com/halo-wars-gui-hud</link>
		<comments>http://www.brownbagcreative.com/halo-wars-gui-hud#comments</comments>
		<pubDate>Thu, 14 May 2009 09:17:08 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[Digital]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://brownbagcreative.com/wp/?p=572</guid>
		<description><![CDATA[Microsoft/Ensemble Studios: Halo Wars
Graphical user interface design.]]></description>
			<content:encoded><![CDATA[<p><strong>Microsoft/Ensemble Studios: Halo Wars</strong><br />
<strong> GUI:</strong> Art concept/direction, animation and art implementation of pre-game, in-game HUD, post-game, icons, marketing and other assets.<br />
<strong> Programming: </strong>Shawn Lohstroh, Billy Khan, Peter Chapman, Angelo Laudon and a host of others!<br />
<strong> Tools: </strong>Adobe Illustrator, Photoshop, Flash, AfterEffects</p>
]]></content:encoded>
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		<item>
		<title>Ensemble Studios</title>
		<link>http://www.brownbagcreative.com/ensemble-studios</link>
		<comments>http://www.brownbagcreative.com/ensemble-studios#comments</comments>
		<pubDate>Thu, 14 May 2009 09:16:08 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[Brand DNA]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://brownbagcreative.com/wp/?p=574</guid>
		<description><![CDATA[Motion graphics logo treatment for Ensemble Studios]]></description>
			<content:encoded><![CDATA[<div class="text_left"><strong>Ensemble Studios:</strong> Logo Treatment<br />
<strong>Motion Graphics:</strong> Art direction and animatiion<br />
<strong>Audio</strong>: <a href="http://www.stephenrippy.com">Stephen Rippy</a><br />
<strong>Tools:</strong> Adobe Illustrator, Photoshop and AfterEffects</div>
]]></content:encoded>
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		</item>
		<item>
		<title>Halo Wars Forums</title>
		<link>http://www.brownbagcreative.com/halo-wars-website</link>
		<comments>http://www.brownbagcreative.com/halo-wars-website#comments</comments>
		<pubDate>Thu, 14 May 2009 09:15:12 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[Digital]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Website]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://brownbagcreative.com/wp/?p=570</guid>
		<description><![CDATA[Art concept/direction for the Halo Wars Community forums.]]></description>
			<content:encoded><![CDATA[<p><strong>Microsoft/Ensemble Studios: Halo Wars</strong><br />
Art concept/direction using some of the same styling as the Halo Wars UI for the community forums.</p>
]]></content:encoded>
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		<item>
		<title>Stuntman Ignition</title>
		<link>http://www.brownbagcreative.com/stuntman-ignition</link>
		<comments>http://www.brownbagcreative.com/stuntman-ignition#comments</comments>
		<pubDate>Thu, 14 May 2009 09:14:20 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[Digital]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://brownbagcreative.com/wp/?p=568</guid>
		<description><![CDATA[Conceptual vision and menu flow establishment.]]></description>
			<content:encoded><![CDATA[<div class="text_left"><strong>ATARI:</strong> Stuntman2 (pre THQ 2005-2006)<br />
<strong>GUI: </strong>Conceptual vision and menu flow establishment for pre game menu for Stuntman Ignition <em>(as well as other in-game designs, not shown).</em></div>
<div class="text_left"><em></em><strong>Tools: </strong>Macromedia FlashMX, custom flash rendering engine layered over FMV created in Adobe AfterEffects. Xbox360, Xbox and PS2.</div>
]]></content:encoded>
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		<item>
		<title>Gost Design</title>
		<link>http://www.brownbagcreative.com/gost-design-website</link>
		<comments>http://www.brownbagcreative.com/gost-design-website#comments</comments>
		<pubDate>Thu, 14 May 2009 09:13:23 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[Brand DNA]]></category>
		<category><![CDATA[Digital]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Website]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://brownbagcreative.com/wp/?p=566</guid>
		<description><![CDATA[Gost Design's company website showcasing the work of John "Andy" Gotcher and Shannon Durst]]></description>
			<content:encoded><![CDATA[<p><strong>Gost Design: </strong>company website showcasing the work of John &#8220;Andy&#8221; Gotcher and Shannon Durst.<br />
<strong>Website:</strong> Collaborative Art Design with Shannon, programming and animatiion<br />
<strong>Tools:</strong> Adobe Illustrator, Photoshop and Flash</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Terminator 3: The Redemption &#8211; GUI</title>
		<link>http://www.brownbagcreative.com/terminator-gui</link>
		<comments>http://www.brownbagcreative.com/terminator-gui#comments</comments>
		<pubDate>Thu, 14 May 2009 09:13:12 +0000</pubDate>
		<dc:creator>k1ng</dc:creator>
				<category><![CDATA[Digital]]></category>
		<category><![CDATA[Motion Graphics]]></category>
		<category><![CDATA[Portfolio]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://brownbagcreative.com/wp/?p=344</guid>
		<description><![CDATA[Terminator Video Game User Interface Design]]></description>
			<content:encoded><![CDATA[<p><strong>Atari:</strong> Terminator3: The Redemption</p>
<p><strong>Task:</strong> Design direction for the Pre-Game GUI. Concepted and built based on a world timeline relating to the game progression and terminator ideology.<br />
<strong>Tools: </strong>Illustrator and Photoshop mockups sliced and hardcoded with animation over AfterEffects FMV.<br />
<strong>Platforms: </strong>Microsoft XBox, Sony PS2 and Nintendo GameCube.<br />
<strong>Programming:</strong> Dave Calla<br />
<strong>Sound Design: </strong><a href="http://www.thegamesoundsmith.com">J.D. Smith</a></p>
]]></content:encoded>
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